Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread Julien Valentin
robertosfield wrote: > > > I am not familiar with the QT MetaModel so can't comment on this in > particular, but for introspection you can use the osgDB::PropertyInterface > that is in the svn/trunk version of the OSG.  I wrote this to facilitate > scripting integration.  The PropertInterface

Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread Robert Osfield
Hi Julien, On 17 January 2015 at 18:47, Julien Valentin wrote: > I tryied to explain on the website osg4noob.olympe.in but it's not very > technically detailled > The basic idea was to use QT MetaModel in order to do the same as > cppintrospection... > I am not familiar with the QT MetaMode

Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread Julien Valentin
I tryied to explain on the website osg4noob.olympe.in but it's not very technically detailled The basic idea was to use QT MetaModel in order to do the same as cppintrospection... But QML seamed quite promising in order to bring both wrapping and graphical boxing So I develop some kind of pr

Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread michael kapelko
Looks like some kind of editor with an ugly interface. You can have a look at Unity3D for interface hints. As for raising the money, Unity3D allows one to do a lot more for free, so yours should be better. 2015-01-17 17:53 GMT+07:00 Robert Osfield : > Hi Julien, > > It's kinda hard to know what y

Re: [osg-users] OSG

2015-01-17 Thread Robert Osfield
Hi Yahong Gao, Did you mean for this email to go to the osg-users public mailing list? If so, I don't know what assistance you require as it's not clear what specific problem you were having. Best regards, Robert. On 17 January 2015 at 02:26, 零之序 <1042582...@qq.com> wrote: > > I am so sorry fo

Re: [osg-users] [vpb] Retrieve coordinate system string from osgdem-generated terrain

2015-01-17 Thread Robert Osfield
Hi Casper, If you think you have a fix could you post the whole modified file to osg-submissions. Thanks, Robert. On 16 January 2015 at 07:34, Casper Yap wrote: > Hi, > > I am having the same problem recently. After stepping through the osgdem > source code, it seems that there may be a bug in

Re: [osg-users] [ANN] [General Purpose Graphical Introspection]

2015-01-17 Thread Robert Osfield
Hi Julien, It's kinda hard to know what you are after. If you want companies or individual to fund something they'd need to know what is being developed for the money, time frames, costs etc. Robert. On 16 January 2015 at 09:50, Julien Valentin wrote: > Hello dear OSG-community, > > http://yo

Re: [osg-users] Using pbuffer as a texture.

2015-01-17 Thread Trajce Nikolov NICK
Hi Nicolas, yes it is possible. Have a look at osgprerender example. You have to attach the texture to the camera. Look for camera->attach(osg::Camera::COLOR_BUFFER, texture,. Nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http: