Re: [osg-users] Trouble with a simple shader program.

2015-04-11 Thread Trajce Nikolov NICK
Hi Alexander, what does it says on the console? Any shader errors, obviously it reports if the shader is buggy Nick On Sun, Apr 12, 2015 at 1:23 AM, Alexander Wieser < alexander.wie...@crystalbyte.de> wrote: > Hi, > > I managed to get one step closer, if I remove the vertex shader the color > i

Re: [osg-users] Trouble with a simple shader program.

2015-04-11 Thread Alexander Wieser
Hi, I managed to get one step closer, if I remove the vertex shader the color is properly displayed. The obvious conclusion is that the vertex shader is bullocks ... Is it possible that the attributes, such as osg_Vertex are no longer available ? Thank you! Cheers, Alexander -

Re: [osg-users] Trouble with a simple shader program.

2015-04-11 Thread Alexander Wieser
Hi, I am currently working on my bachelor thesis which involves the OpenSceneGraph. One task is to apply a distortion shader to a rendered texture. Unfortunately I am failing in getting any shader to work at all. After spending the last couple of days researching and reading books, I managed to

Re: [osg-users] SVN Access Fails

2015-04-11 Thread Jacob Moen
Ouch - I guess someone from the OSG team need to update that! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63334#63334 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.open

Re: [osg-users] SVN Access Fails

2015-04-11 Thread Dave Sargrad
Hi, Thanks very much for the fast response. Apparently I was looking in the wrong location. I had been looking at: trac . openscenegraph . org. Clearly the "trac" is wrong, you'll see that its download page has a much older release. Not sure why my google took me to that other site. Thank yo

Re: [osg-users] SVN Access Fails

2015-04-11 Thread Jacob Moen
Here is the build instructions for when being on the Windows platform using Visual Studio: http://www.openscenegraph.org/index.php/documentation/platform-specifics/windows/37-visual-studio You need to be using CMake. Cheers, Jacob -- Read this topic online here: http://forum.ope

Re: [osg-users] SVN Access Fails

2015-04-11 Thread Jacob Moen
Hi Dave, I am not sure where you have been looking but OSG is very active -> http://www.openscenegraph.org/index.php/download-section/stable-releases Cheers, Jacob -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63330#63330 __

[osg-users] SVN Access Fails

2015-04-11 Thread Dave Sargrad
Hi, I'm trying to build from source using visual studio 2013. Apparently I need a later version than the 3.0.1 source that was released back in 2011 (the latest on the web site). I'm trying to access the SVN repository to pick up the latest software since I did see a thread indicating some fixe

[osg-users] Trouble with a simple shader program.

2015-04-11 Thread Alexander Wieser
Hi, I am currently working on my bachelor thesis using which involves the OpenSceneGraph. One task is to apply a distortion Shader to a rendered texture. Unfortunately I am failing in getting any Shader to work at all. After spending the last couple of days researching and reading books, I manag

Re: [osg-users] Master compilation error with MinGW / C++11

2015-04-11 Thread Sergey Kurdakov
Hi Philippe, the error was recently discussed in osg-submissions mailing list http://forum.openscenegraph.org/viewtopic.php?t=14750&postdays=0&postorder=asc&start=15 see posts by Wojtek and as far as I remember there was a fix, so check code if not - try to apply fixes and also submit them again