Hi All,
I am trying to compile OSG 3.2.1 and running into the below issues:
1>-- Build started: Project: osgViewer, Configuration: Debug Win32
--
1> AcrossAllScreens.cpp
1>D:\Programming\Libraries\OpenSceneGraph-3.2.1\include\osg/OperationThread(55):
warning C4589: Constructor of abstrac
Oh, that might be the problem. I'm working on an older computer and only the
legacy open source AMD drivers are available. The graphics card is a Radeon
X1650 Pro and it only allows up to OpenGL 2.1. Maybe the cessna file uses some
modern feature that isn't available with the legacy drivers.
--
Hi!
I have .ac models. One is a quadrocopter and two others are it's engines. Each
engine has propeller, which i want to animate by rotation. To do it, i have to
find propeler's node for the start. What i was able to find that two ways are
exist.
First is to find a node by it's name.
Second is t
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