[osg-users] Improvement of Arcball Camera Handling

2016-07-21 Thread Daniel Neos
Hi, I want to improve my CameraHandling since it acts a little bit odd if I am too far in the center of the scene, which is the lookat-point of the camera. The camera is rotates around a specific point(mid of the boundingsphere center), always looking at it. But if I am getting to close to

Re: [osg-users] Linux packaging: Qt 4 vs 5

2016-07-21 Thread James Turner
> On 21 Jul 2016, at 07:33, Andre Normann wrote: > > building OT with QThread support is just one step. You also need to write > your own osgQt::GraphicsWindowQt derived class to get threading working. I > can not remember who posted this solution, but I think you can

Re: [osg-users] [build] Building OSG for Android on Windows

2016-07-21 Thread Jan Ciger
On Thu, Jul 21, 2016 at 7:04 AM, Zach Cregan wrote: > Hi, > ... > > Do I actually need to get this NVIDIA Nsight Tegra Visual Studio Edition? > I haven't seen that dependency mentioned anywhere on the OSG website, > forum, or through any Googling so I thought I must be

[osg-users] [build] Building OSG for Android on Windows

2016-07-21 Thread Zach Cregan
Hi, I'm working on a mobile app which displays interactive 3D indoor maps. I mainly work on iOS and have been using Apple's SceneKit with good results. On Android we've been using a 3D library called JPCT, but the results aren't quite what we were hoping for. JPCT has issues rendering some of

[osg-users] [osgPlugins] Cannot use freetype for openscenegraph example

2016-07-21 Thread duc nguyen
Hi, First I build OpenSceneGraph from source and run the example_osgViewerIPhone and it works. Then I tried to integrate freetype plugin to this target. I build osgdb_freetype target from source after config include and library paths of freetype I downloaded from openframeworks as the

Re: [osg-users] Linux packaging: Qt 4 vs 5

2016-07-21 Thread Andre Normann
Hi Alberto, building OT with QThread support is just one step. You also need to write your own osgQt::GraphicsWindowQt derived class to get threading working. I can not remember who posted this solution, but I think you can find in the mailing list archive. With my solution you can use