Re: [osg-users] osgDB XmlParser and localization

2018-09-04 Thread Trajce Nikolov NICK
Thanks a bunch Robert! I will check it first thing tomorrow morning On Tue, Sep 4, 2018 at 4:40 PM Robert Osfield wrote: > On Fri, 31 Aug 2018 at 08:06, Trajce Nikolov NICK > wrote: > > can you fix this too when you get back to OSG dev please? > > This morning I have checked in UTF8 handling

[osg-users] GL profiles issues on Windows

2018-09-04 Thread Riccardo Corsi
Hi all, I have some osg-based libraries that are addressing only GL3+ Core profile functionalities, as I need them to work on Mac. Now on Windows, I expected them to work just by compiling osg with the OSG_GL3_AVAILABLE flag. What happens instead is: - if I build osg with GL core profile (no GL

[osg-users] Please test OpenSceneGraph-3.6 branch, to help prep for 3.6.3 release

2018-09-04 Thread Robert Osfield
Hi All, I have checked in fixes/improvements to 3.6 (also applied to master) to address all of the issues that I recall having popped up on osg-users ML/forum since 3.6.2. I have have missed an issue, if so please let me know on this thread. My plan this month is to make a OpenSceneGraph-3.6.3

Re: [osg-users] osgDB XmlParser and localization

2018-09-04 Thread Robert Osfield
On Fri, 31 Aug 2018 at 08:06, Trajce Nikolov NICK wrote: > can you fix this too when you get back to OSG dev please? This morning I have checked in UTF8 handling in XmlNode/Input to master and the 3.6 branch.

Re: [osg-users] RayIntersector with KdTree causes a crash

2018-09-04 Thread Robert Osfield
Hi Ale, I have invested the issue further, focusing on why the sphere appears fine when the KdTree isn't build, but disappears when it is. I tracked this issue down to the ShapeDrawable::setShape() being invoked by the KdTreeBuilder that creates a KdTree for a ShapeDrawable then assigns this

Re: [osg-users] RayIntersector with KdTree causes a crash

2018-09-04 Thread Ale Maro
Hi Robert, I attached the stack trace for the modified osgPick example. We analyzed the LineSegmentIntersector::intersect code (see below) and we saw that if we build KDTree AND the transofmation matrix has negative scale then "geometry->getVertexArray()" returns an empty array and