Re: [osg-users] osgQt include files

2018-09-25 Thread Michael W. Hall
Well when I try to configure osgQt here is what I am getting: CMake Error at  /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148  (message):    Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES    OPENTHREADS_FOUND) (found suitable version "3.7.0", minimum required

Re: [osg-users] osgQt include files

2018-09-25 Thread Mathieu MARACHE
osgEarth provides it's own set of FindOSG macros that correct the vanilla CMake ones... -- nǝıɥʇɐƜ On Mon, 24 Sep 2018 at 03:49, Michael W. Hall wrote: > Well I built OSG and did not install from a package. I made the change in > Option two. I changed the two lines to add lib64. I also had

Re: [osg-users] [ANN] Cross-platform examples for Linux, macOS, Windows, Android, iOS, and Web

2018-09-25 Thread Robert Osfield
Hi Michael, Thanks for creating the new tutorial. I had a quick look at the examples repository and am curious why do you use "this->" every time you access a member variable or method? Personally, as a style of coding I find it a bit odd to see it used so pervasively, it's unusually enough

Re: [osg-users] [ANN] Cross-platform examples for Linux, macOS, Windows, Android, iOS, and Web

2018-09-25 Thread michael kapelko
Hi. I've created a new cross-platform example on running a sequence of asynchronous operations (network loading, animations, etc): https://github.com/OGStudio/openscenegraph-cross-platform-examples/tree/master/06.CommandSequence Try the sample in your web browser (click on the box):