Well when I try to configure osgQt here is what I am getting:
CMake Error at
/usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148
(message):
Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES
OPENTHREADS_FOUND) (found suitable version "3.7.0", minimum required
osgEarth provides it's own set of FindOSG macros that correct the vanilla
CMake ones...
--
nǝıɥʇɐƜ
On Mon, 24 Sep 2018 at 03:49, Michael W. Hall wrote:
> Well I built OSG and did not install from a package. I made the change in
> Option two. I changed the two lines to add lib64. I also had
Hi Michael,
Thanks for creating the new tutorial.
I had a quick look at the examples repository and am curious why do
you use "this->" every time you access a member variable or method?
Personally, as a style of coding I find it a bit odd to see it used so
pervasively, it's unusually enough
Hi.
I've created a new cross-platform example on running a sequence of
asynchronous operations (network loading, animations, etc):
https://github.com/OGStudio/openscenegraph-cross-platform-examples/tree/master/06.CommandSequence
Try the sample in your web browser (click on the box):
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