Hi,
I am trying to toggle between a model that I have loaded (a unit cube) and a
colored surface (a unit triangle). Thus, the triangle rendered should be half
the area of the unit cube's face. In addition, the triangle rendered should lie
on the cube face itself.
// Model
auto loadedModel =
Let me check with Thomas Hogarth on this. He's my go-to guy on OSX.
On Sun, Nov 11, 2018 at 1:44 PM Ulrich Hertlein
wrote:
> Hi guys,
>
> Has anyone managed to build OSG (master) on macOS 10.14?
>
> I'm getting a cmake failure trying to even find a useable compiler, due to
> the usage of
> the
Hi guys,
Has anyone managed to build OSG (master) on macOS 10.14?
I'm getting a cmake failure trying to even find a useable compiler, due to the
usage of
the deprecated+removed libstdc++.
I'm working on a fix for that, but during that journey I noticed that
- minimum supported OS X version is
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