[osg-users] Switch between primitive and model

2018-11-11 Thread Charlie Tan
Hi, I am trying to toggle between a model that I have loaded (a unit cube) and a colored surface (a unit triangle). Thus, the triangle rendered should be half the area of the unit cube's face. In addition, the triangle rendered should lie on the cube face itself. // Model auto loadedModel =

Re: [osg-users] Building on macOS 10.14

2018-11-11 Thread Chris Hanson
Let me check with Thomas Hogarth on this. He's my go-to guy on OSX. On Sun, Nov 11, 2018 at 1:44 PM Ulrich Hertlein wrote: > Hi guys, > > Has anyone managed to build OSG (master) on macOS 10.14? > > I'm getting a cmake failure trying to even find a useable compiler, due to > the usage of > the

[osg-users] Building on macOS 10.14

2018-11-11 Thread Ulrich Hertlein
Hi guys, Has anyone managed to build OSG (master) on macOS 10.14? I'm getting a cmake failure trying to even find a useable compiler, due to the usage of the deprecated+removed libstdc++. I'm working on a fix for that, but during that journey I noticed that - minimum supported OS X version is