Re: [osg-users] EditorConfig file?

2019-04-14 Thread Robert Osfield
Hi Chris, Michael et. al, On Sun, 14 Apr 2019 at 15:50, michael kapelko wrote: > I would guess it might be not exactly appropriate to update > OpenSceneGraph sources just to have the order in spaces and tabs. > However, I think VulkanSceneGraph would definitely benefit > EditorConfig rules. So

Re: [osg-users] EditorConfig file?

2019-04-14 Thread michael kapelko
Hi, Chris. I would guess it might be not exactly appropriate to update OpenSceneGraph sources just to have the order in spaces and tabs. However, I think VulkanSceneGraph would definitely benefit EditorConfig rules. So once VSG has its place at GitHub, I would recommend re-raising this issue and

Re: [osg-users] override the texture with the gl_fragColor of fragment shader and save it

2019-04-14 Thread Yu Qi
Hi, I seem to get the hint. In OpenGL Referenceļ¼Œthe Image Load Store and Shader Storage Buffer(SSBO) support it. Thank you! Cheers, Yu -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75834#75834

[osg-users] override the texture with the gl_fragColor of fragment shader and save it

2019-04-14 Thread Yu Qi
Hi, Is it possible to override the texture with the gl_fragColor of fragment shader and save it to disk? For example, The shadow of static Model.In 3dmax,The shadow 's render to second texture with new texture coordinate.and then,re-blend the textures when using. I have no hint about this

Re: [osg-users] Removing objects with shared GL state from scene graph

2019-04-14 Thread Robert Osfield
Hi Chris, On Fri, 12 Apr 2019 at 21:07, Chris Djali wrote: > It's been a couple of weeks since the last reply to this. I'm guessing this > has fallen off the radar, but I still need to fix the issue, so would > appreciate if another look could be taken at this. There is really enough to go on