Chris,
I can definitely do that, since I have the original files (imagery and
elevation) in segregated in separate sub-directories.
I'd still need to be able to visualize them though as I test the build process
to ensure that I'm seeing the 3D aspect of the overall terrain. With a VRT, I'm
not
I really feel like you need to step back a couple of steps and get a
working process.
Like, can you build a dataset with JUST elevation data and just ONE simple
GeoTIFF terrain elevation file? When you have a process that works, you can
work forward, adding complexity and watch for where it breaks
Hi Chris "D",
Thanks - I'd done some researching and came to the same basic conclusion... For
now, I'm going to trust that the values are as they should be...
I've created a VRT file using gdalbuildvrt but am not sure how that can be used
now to ultimately create an osg (or osgb) file to use wi
Hi,
I think they're talking about the C preprocessor definition, FLT_MAX rather
than anything specific to anything used here:
https://www.tutorialspoint.com/c_standard_library/float_h.htm
It's the maximum value of an IEEE 32-bit float.
Cheers,
Chris
--
Read this topic online h
Sorry to be a bother Chris, but I've drilled through QGIS' various methods of
viewing GeoTiff metadata but cannot find anything referencing any values named
"Flt_Max". I must be missing something...
...
Cheers,
Steven
--
Read this topic online here:
http://forum.openscenegrap
Hi Nick,
Thanks - I'll give it a try!
Cheers,
David
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=75946#75946
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