Is there a way to do this directly with osg or does it need a custom
implementation? If no, is anybody able to share code for how to render a
depthmap with intrinsic camera parameters as a 3d pointcloud using shaders?
Am Mittwoch, 12. Juni 2019 21:18:38 UTC+2 schrieb Trajce Nikolov NICK:
>
> Hi
Hi,
Seems to work fine here!
Win10 Home
CMake 3.16.0-rc3
Visual Studio Express 2013
Regards,
Andreas
On 2020-01-24 20:26, Robert Osfield wrote:
HI All,
Still waiting on feedback on how well 3.6.5-rc2 is working OK. I'm
ready to tag 3.6.5 at my end as there are no Issue reported yet that
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