Hi Ben,
I'm away from my dev computer so just commenting off the top of my.
FFmpegImageStream should be double buffered so that the ffmpeg thread
writing to the image will be writing to one part of the data, while the
other half is available to be read by the graphics thread. This should
On Thursday, July 30, 2020 at 3:53:31 PM UTC-4 I wrote:
> ... but as far as I can tell, nothing has been done.
>
On re-reading that, it sounds a bit indignant or demanding, but I did not
intend it that way. I am just surprised there hasn't been much discussion
between then and now, which
Hi,
I was just looking at FFmpegImageStream, I am not very familiar with this
code, but I have some questions.
It is not immediately clear to me how FFmpegImageStream::publishNewFrame is
thread safe.
It seems like the image data is set (setImage) from the video decoder
thread.
The image then
Hi,
you can use pseudo loader to rotate the model.
osgviewer myfile.fbx.(90,0,0).rot
On Thu, Jul 30, 2020 at 9:53 PM Ellery Chan wrote:
> I am having difficulty loading Z-up FBX models into *osgviewer*. They
> get re-oriented to Y-up. While examining the code I discovered there is
> even a
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