[osg-users] How to use osgUtil::PolytopeIntersector to get primitive inside of a area in a terrain?

2015-11-23 Thread Bean Bean
OR you can use other methods to get? can you tell me. I need yours. cheers, Bean ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] how to draw a Curved Surface?

2015-11-23 Thread Bean Bean
Hi Sebastian, I use the way about your method, but I get zero point. I may use wrong. Here is the code: const float x = v1.x(); const float y = v1.y(); const float look_offSet = 10.0f; osg::ref_ptr polyIt = new

Re: [osg-users] how to draw a Curved Surface?

2015-11-23 Thread Bean Bean
Hi Sebastian, I use the way about your method, but I get zero point. I may use wrong. Here is the code: const float x = v1.x(); const float y = v1.y(); const float look_offSet = 10.0f; osg::ref_ptr polyIt = new

[osg-users] how to draw a Curved Surface?

2015-11-18 Thread Bean Bean
primitive problem