Hi,
There seems to be a bug in some CMake build script. I will try to describe what
the bug produces.
I created Visual Studio projects for OpenSceneGraph with CMake (64 bit, Visual
Studio 2010). When trying to compile the example osgqfont in debug build there
is an error, because for 3 Qt libr
Thank you! That's it :D
It seems to be an error in the CMake files, because I didn't change the
dependencies and use the CMake generated projects, and the project links
against the release AND the debug versions of these Qt libraries (entries in
Visual Studio > Project > Properties > Configurat
Hi,
I have checked out the latest OSG revision of the SVN trunk (revision 12417),
compiled to Windows 32 bit with VS2010, and have Qt 4.7.1 installed, and built
the Qt examples as well.
Compiling works. Then I set the osgviewerQt project as startup-project in the
VS Solution Explorer and try t
Hi,
I was not aware that there are options for the loading plugin, thank you, this
option solves both problems, now it works!
Cheers,
Claus
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=17743#17743
_
Hi,
I am using the obj plugin to load polygonal models, but it seems that the
models are placed at wrong positions and with a wrong attitude in the
coordinate system. I have a model that is centered at (1014, 1025, 999), but it
is placed at coordinates (1014, -999, 1025).
In the program we use
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