[osg-users] [build] Dependencies in Qt examples in Debug build are sometimes wrong

2011-07-13 Thread Claus Scheiblauer
Hi, There seems to be a bug in some CMake build script. I will try to describe what the bug produces. I created Visual Studio projects for OpenSceneGraph with CMake (64 bit, Visual Studio 2010). When trying to compile the example osgqfont in debug build there is an error, because for 3 Qt libr

Re: [osg-users] Cannot run osgviewerQt example

2011-05-16 Thread Claus Scheiblauer
Thank you! That's it :D It seems to be an error in the CMake files, because I didn't change the dependencies and use the CMake generated projects, and the project links against the release AND the debug versions of these Qt libraries (entries in Visual Studio > Project > Properties > Configurat

[osg-users] Cannot run osgviewerQt example

2011-05-16 Thread Claus Scheiblauer
Hi, I have checked out the latest OSG revision of the SVN trunk (revision 12417), compiled to Windows 32 bit with VS2010, and have Qt 4.7.1 installed, and built the Qt examples as well. Compiling works. Then I set the osgviewerQt project as startup-project in the VS Solution Explorer and try t

Re: [osg-users] [osgPlugins] OBJ plugin loader places model at wrong position and with wrong attitude

2009-09-30 Thread Claus Scheiblauer
Hi, I was not aware that there are options for the loading plugin, thank you, this option solves both problems, now it works! Cheers, Claus -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17743#17743 _

[osg-users] [osgPlugins] OBJ plugin loader places model at wrong position and with wrong attitude

2009-09-30 Thread Claus Scheiblauer
Hi, I am using the obj plugin to load polygonal models, but it seems that the models are placed at wrong positions and with a wrong attitude in the coordinate system. I have a model that is centered at (1014, 1025, 999), but it is placed at coordinates (1014, -999, 1025). In the program we use