Gustav
I ran into the same issue.
My approach was to use the keepExternalReferences option to stop the
external references being included explicitly. I then produced a small
post processing application that read the converted file keeping track
of all the proxy nodes and then replacing duplicate
We are currently doing something similar. We've considered two approaches:-
One involves providing a switch node for each node/geometry that applies a
different texture. One path applies the normal texture and the other applies
the thermal texture, both branches then reference the same geode
.
Colin
Colin Rayment
Principal Consultant
Tel: 01373 852063
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vincent Bourdier
Sent: 05 June 2008 12:25
To: OpenSceneGraph Users
Subject: Re: [osg-users] Unable to find plugin
The problem still
Mike, Eric
Thanks for the response.
I've not installed SP1 for VS2005 so this may well be the problem. I'm
going to get it installed and then I'll try again.
When I've done this I'll get back to say whether it's sorted.
Colin
Colin Rayment
Principal Consultant
Tel: 01373 852063
Mike, Eric
I've installed SP1 and rebuilt OSG using Mike's 3rd Party distribution.
The plugins are all now loading fine.
It seems that if you build OSG with vanilla VS2005 C++, it builds ok but
some of the plugins that use the 3rd part libraries don't load.
Colin
Colin Rayment
Principal
ok.
Has anyone else experienced this and if so how have they solved the
problem - I don't really want to have to build all the 3rd party
libraries from scratch.
Colin Rayment
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