Hi,
I found a workaround,
Thanks for your leads, but they didn't help, I opened the converted fbx in
osganimationviewer, and the distortion exist there too.
I couldn't manage to link the collada plugin in mac,
but windows does compile and link, and the animation imported from the collada
works
Hi,
I can't find nothing related to my problem in the forum or in google,
It seems that the skeleton isn't build correctly.
what do you meen not working out of the box?
I also tried to compile the Collada plugin but I keep getting link error:
Linking CXX shared module
Hi,
I am new in the OSG forum.
I have the same problem,
I am using exported fbx file , exported from maya, with skeleton.
I am using libfbxsdk-2013.1.
I suspect it is related to the warning:
class osg::ComputeBoundingBoxCallback
InputStream::readObject(): Unsupported wrapper class
3 matches
Mail list logo