Hi,
I have some models in native .osg format and i converted them to .flt using the
osgconv utility. These models load fine with the osgviewer but with other
softwares namely,
1) Deep Exploration 5.7
2) NVIDIA ScenixViewer 6.0
3) Remo 3D
Is there a problem with a flt plugin or is there
thanks for looking. Here are the screenshots which show how it should look like
but what i get out of it is only some triangles.
i will post the models sometime later.
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I tried the reverse conversion, it converts back perfectly. I have also tried
converting to .3ds and .obj and they work like a charm. I can open the 3ds and
obj files without a problem
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I am attaching the models in the form of zip file. The original file is the osg
file and the converted flt file. Thanks for the pointers.
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I have downloaded and installed it today. version 2.0.1
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Hi,
I have a model in ive format and osgviewer displays it fine. However if i
convert it to osg, i get black and white shaded files as textures, which are of
no use. I am using osgconv.exe with the following command line
osgconv.exe -e osg -O OutputTextureFiles -O precision:0.001 model.ive
Thanks but it didnt work. I am still not getting correct textures.
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Yes i am also getting rgb files. It might be that something is wrong with that
plugin but i cannot verify. Can we specify the format of the texture ?
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So how can this issue be resolved ?
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I will want to go with the first approach and add support for writing
compressed textures.
So how can I go about uncompressing this data ? Any clues ?
and thanks for your help.
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If you can do that, it would be very kind of you.
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thanks i am looking forward to your help
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Thanks, i only have the ive files, i dont have the original texture files.
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Hi,
After tinkering with the code, i changed the filename to dds in the code and
then in the resulting osg file also, i changed all references to .dds
Worked like a charm :)
Thanks to all of you.
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I tried changing both LOD and Eye point but it didn't work.
As an after thought i opened task manager to monitor the memory consumption of
osgviewer and then loaded the txp file. There was no increase in memory
consumption which was a bit disappointing.
Then i opened another simpler txp and
Hello,
I tried opening the txp in the following viewers (results are in the front). I
also tried paning and zooming, but it didnt help.
osgviewer -- Could not see anything, no errors reported
Delta3D -- Could not see anything, no errors reported
ViewTec's TerrainView 4.1 -- The terrain was
So what would you recommend will be a better tool for viewing txp files ?
And thanks for your suggestions
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Hi,
I have some terrain data in txp format. There are also some txf and tpf files
in the folder. What are they for ? Any clues ?
Thank you!
Cheers,
Mach
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Thanks for the information.
So can i read these through OSG's plugins and create a graph ?
Or can i unzip the archives ?
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Hi,
I am totally new to OSG. I have a small task and i just wanted an opinion to
know whther its even possible or not and if its possible how much of an effort
will be required to be put in?
I have a txp file and i need to export all 3d models used within the file with
thei latitude and
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