ossimPlanet is part of the OSSIM distro http://www.ossim.org uses OSG for viz,
GDAL is a plugin to OSSIM.
On Jul 5, 2010, at 12:00 PM, Clay, Bruce wrote:
Is osgPlanet still an active project? I downloaded version 1.3 and it does
not build with OpenSceneGraph 2.8.3.
If not is there
Just built fine using Xcode under OSX.
Mark
On Feb 12, 2009, at 7:17 AM, Can T. Oguz wrote:
Hi,
Builds and works just fine.
Platform : Vista SP1, VC 2008
Can
2009/2/11 Robert Osfield robert.osfi...@gmail.com
Hi All,
Another long day of fixes and frustrations, but... I do believe bit by
Has anyone put together a HUD editor for OpenSceneGraph?
We are using OpenSceneGraph in ossimPlanet for global visualization
and it is being used in government installations where they need to
place titling information on their output. Some of the other tools
they currently use have 2D
Robert,
Just before your 2.2 announcement I did an svn checkout and built
successfully under Xcode.
svn revision 7564
Mark
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Skinner wrote:
Do you have the log from building? Did you get warnings as you built
osgUtil/Tessellator.cpp?
Seems some don't have a problem, some get warnings, some get errors.
andy
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mark
Lucas
Sent
Mac OSX Xcode
svn checkout, built with Xcode Development, ran a few of the
examples. Now building with Deployment configuration. Seems to be
fine.
Mark
On Oct 2, 2007, at 5:29 PM, Robert Osfield wrote:
Hi All,
I have checked in a number of potentially breaking changes today.
Almost
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