Hi all
Accept my apology for such a simple question. I want to display two coincident
points at (0,0,0). I use code like this:
int main()
{
osgViewer::Viewer viewer;
osg::ref_ptrosg::Group root (new osg::Group);
osg::ref_ptrosg::Geode geode (new osg::Geode());
robertosfield wrote:
Hi Moji,
Could you try OSG-2.8.1 or OSG-2.9.x/svn/trunk as this has a fix in
Drawable::compileGLObjects() for the compilation of vertex arrays,
this fix affected ATI drivers that couldn't cope with putting VBO's
inside a display list. There is a chance that this might
Hi again
I tried OSG 2.9.4 and nothing changed, I got the same Access Violation Error.
Regards,
Moji the Great
--- On Wed, 5/20/09, Mojtaba Fathi modjta...@yahoo.com wrote:
From: Mojtaba Fathi modjta...@yahoo.com
Subject: Re: [osg-users] problem with Drawable and glCallList (sample program
Hi Robert
I think we are probably looking at a driver bug. Could you try other
machines/drivers to see if there is pattern to it.
I think so, I ran the program on a Virtual PC client running Windows 2000 and
everything was fine.
I'm not sure this signature will come across well across the
Hi all
I have a strange problem with Drawable::draw function which can't understand
the reason. In order to show you the problem, I've attached a sample program
which generates an Access Violation in Drawable::draw function when it calls
glCallList function.
Before the main function, there
__
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Mojtaba
Fathi
Sent: Tuesday, May 19, 2009 3:40 PM
To:
osg-users@lists.openscenegraph.org
Subject: [osg-users] problem with
Drawable and glCallList (sample
303 859 9466
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Mojtaba
Fathi
Sent: Tuesday, May 19, 2009 1:40 PM
To:
osg-users@lists.openscenegraph.org
Subject: [osg-users] problem with
Drawable and glCallList (sample
Hi
I'm using WTL.
Regards, Moji the Great
--- On Sat, 5/16/09, Mike Hall mike.hallo...@gmail.com wrote:
From: Mike Hall mike.hallo...@gmail.com
Subject: [osg-users] What is everyone doing for GUIs?
To: osg-users@lists.openscenegraph.org
Date: Saturday, May 16, 2009, 4:01 AM
Hey All,
What are
Hi J-S
I did what you suggested and now it's working fine. Thnaks for your help and
explanation.
Moji the Great
--- On Thu, 5/14/09, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com
wrote:
From: Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com
Subject: Re: [osg-users] Question about
osg-users@lists.openscenegraph.org
Date: Friday, May 15, 2009, 12:47 PM
HI Moji,
On Thu, May 14, 2009 at 5:30 PM, Mojtaba Fathi modjta...@yahoo.com wrote:
Also, there is no such removeEventHandler function in View class, which I
think could help me to solve the problem.
In the svn/trunk version
Hi all
in the body of class osgViewer::View, EventHandlers is defined as follows:
typedef std::list osg::ref_ptrosgGA::GUIEventHandler EventHandlers;
In fact, I use a wrapper class for OSG in my application which acts as a
container for all major OSG objects, like Viewer, Manipulator,
Hi all
Thanks Martin for his excellent work on SphericalManipulator. I will be so glad
if this can be added to the submission list.
But there are a few notes and questions:
1 - you have commented the body of zoomOn function, but it's declaration exits
in the class.
2 - I think zoomOn
Hi all
I'm using OSG 2.8 dll's for VS80 in my application. After some malloc/realloc
and free operations, I get messages like this
Free Heap block ... modified at ... after it was freed.
I
think the problem arises from memory management incompatibility between
my app and OSG dll's. Is there
Hi again
As expected, that was my fault. I found the problem and now everything is fine.
Regards, Moji the Great
--- On Thu, 3/12/09, Mojtaba Fathi modjta...@yahoo.com wrote:
From: Mojtaba Fathi modjta...@yahoo.com
Subject: [osg-users] memory management incompatibility?
To: osg-users
HiI had the same problem, and I found a solution (but can't remember where I found it). It's like this: // Realize the Viewer _viewer-realize(); // correct aspect ratio double fovy,aspectRatio,z1,z2; camera-getProjectionMatrixAsPerspective(fovy,aspectRatio,z1,z2);
my view always looked
the same.
Cory
Mojtaba Fathi wrote:
Hi
I had the same problem, and I found a solution (but can't remember
where I found it). It's like this:
// Realize the Viewer
_viewer-realize();
// correct aspect ratio
Hi all
osg::Drawable class declares 5 structs which can be used to implement callback
functions for different purposes. Except 'ComputeBoundingBoxCallback' struct,
other 4 structs inherit virtually from osg::Object class.
Is there any particular reason for 'ComputeBoundingBoxCallback' struct
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