Hi, Jorge
Thanks for your advice! After learning all the basic thing about linux and
android programming, I successed in building osg for android and tested the
sample with my android phone. As an absolute novice, it's really a long
journey. For other newbies like me, i have found a easy to
Hi, Jordi
I had read the linked page in your post carefully, but still can't figure out
how to build osg for android on windows. Since i have learned android
development only recently, i'd like to ask something more concrete. When
building for android on win7, could i generate project file
Hi,
The bug has been found in ImageOverlay::init() method.
The original code is:
osg::Vec4Array* colors = new osg::Vec4Array(1);
(*colors)[0] = osg::Vec4(1,1,1,_alpha);
geometry-setColorArray( colors );
geometry-setColorBinding( osg::Geometry::BIND_OVERALL );
when change it to:
Hi,
I use osgEarth::ImageOverlay::setAlpha(float alpha) to change the transparency
of images, which was draped on terrain, just like what google earth does, but
this method seems has no effect at all! It also doesn't work in the sample
osgearth_imageoverlay. Is it a bug?
I use openscenegraph
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