[osg-users] How to setup Msvcp2013 so that header files show syntax highlighting

2018-07-03 Thread Peter Klose
Hi, i have been searching around here in the forums but could not find any hint on how to setup the Msvcp2013 editor so that the header files are shown with syntax highlighting. In the tools-options part i found an entry to add filetypes but there is no way to do so without any file-extension.

Re: [osg-users] osgDB::readRefNodeFiles() crashes with simple files

2018-06-08 Thread Peter Klose
un 2018 at 11:39, Peter Klose <> wrote: > > > I have dowwnloaded the actual OSG version from github and compiled it > > together with all examples with Visual Studio 2013 on Windows7 (with your > > support btw) succesful. > > The examples are working fine a

Re: [osg-users] osgDB::readRefNodeFiles() crashes with simple files

2018-06-08 Thread Peter Klose
t;new" filetype "osgt" everything works just fine. Maybe anybody else has encountered the same problems? robertosfield wrote: > Hi Peter, > > On Fri, 8 Jun 2018 at 10:24, Peter Klose <> wrote: > > > after building the examples of the OSG package i encoutered

[osg-users] osgDB::readRefNodeFiles() crashes with simple files

2018-06-08 Thread Peter Klose
Hi, after building the examples of the OSG package i encoutered problems with the osgviewer application. When trying to load simple *.osg files or *.obj it crashes with an error thrown by Openthread, but with *.osgt files everything runs fine. Any ideas? Thank you! Cheers, Peter

Re: [osg-users] [build] CMake can not find include files

2018-06-03 Thread Peter Klose
Hi, it seems my fault was to look into the "src" directory for the sources. With the cmakelists.txt file in the base directory openscenegraph cmake worked succesfully. Now it is only to find out how to find the project file for VC++ which might load the project into the IDE? --

Re: [osg-users] [build] CMake can not find include files

2018-06-03 Thread Peter Klose
Hi Sam, i do not have any binaries so i don't see any way to set a path to it? I am trying to build binaries and my hope was the delivered cmakelists.txt would be the key for this. As Robert pointed out the cmakelists.txt file in the src/osg directory should do the job but it spits the weird

Re: [osg-users] [build] CMake can not find include files

2018-06-03 Thread Peter Klose
robertosfield wrote: > HI Peter, > > It's the OpenSceneGraph/CMakeLists.txt that it the one you should open > in CMakeSetup. All the CMakeLists.txt below this will rely upon all > the setting/includes that it sets up. > > Robert. > > > Hi Robert, this is exactly the one i am referreing

Re: [osg-users] [build] CMake can not find include files

2018-06-03 Thread Peter Klose
robertosfield wrote: > Hi Peter, > > You shouldn't need to compile OpenThreads independently, just point > CMakeSetup at OpenSceneGraph/CMakeLists.txt and OpenThreads will be > built alongside the rest of the OSG. > > Robert. > > -- > Post generated by Mail2Forum Hi Robert,

[osg-users] [build] CMake can not find include files

2018-06-03 Thread Peter Klose
Hi, i am trying to build OSG with MS Visual Studio 2013 on Windows7. I have downloaded the latest release from git, same with CMake, but it seems that there are some files missing? Any helb would be appreciated. Thank you! Cheers, Peter the cmake-messages: -- The C

[osg-users] Where can i find the windows binaries

2018-05-31 Thread Peter Klose
Hi, for the evaluation of the osg some binaries would be helpful for starting . although it is mentioned in the doc to be on git i can not find it there. Any hint would be helpful. Thank you! Cheers, Peter -- Read this topic online here: