[osg-users] How to build osgdotnet wrapper for OpenSceneGraph-3.0.0

2011-07-28 Thread Rakesh Parmar
Hi List, I am trying to build osgdotnet warpper for OpenSceneGraph-3.0.0. I have read the document provided here and i have compiled generator .sln aslo. http://www.openscenegraph.org/projects/osgDotNet/wiki/GettingStartedWithTheWrappersGenerator But i have read in archive mail that we need to

Re: [osg-users] How to pass materail color of 3ds through shader using OpenGL ES 2.0

2010-09-11 Thread Rakesh Parmar
it got resolved . Code is perfect just we need to initialize uniform properly -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31530#31530 ___ osg-users mailing list

Re: [osg-users] How to build OSG 2.9.8 for Emulator on linux

2010-09-10 Thread Rakesh Parmar
Hi List, Thanks for all the support.Now I am able to build Osg with opengl ES 2.0 without Qt and can run the sample programs. I am able to load the .3ds file but I am unable to render the correct material on the screen. Following is the source code I m using: Code: #include

[osg-users] How to pass materail color of 3ds through shader using OpenGL ES 2.0

2010-09-10 Thread Rakesh Parmar
Hi List, Thanks for all the support.Now I am able to build Osg with opengl ES 2.0 without Qt and can run the sample programs. I am able to load the .3ds file but I am unable to render the correct material on the screen. Following is the source code I m using: Code: #include

[osg-users] [osgPlugins] How to use COLLADA DOM parser on Ubuntu?

2010-09-03 Thread Rakesh Parmar
Hi, I am trying to use COLLADA DOM parser on Ubuntu using Opengl ES 2.0. So could someone help me on how to proceed with the same. We have a small sample application and a sample .dae collada file.So we want to load the sample collada file in our application using collada dom parser on

Re: [osg-users] [osgPlugins] How to use COLLADA DOM parser on Ubuntu?

2010-09-03 Thread Rakesh Parmar
Hi Robert, Thanks for your quick reply . I will read the docs for that. Cheers, Rakesh -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31298#31298 ___ osg-users mailing list

Re: [osg-users] How to build OSG 2.9.8 for Emulator on linux

2010-08-30 Thread Rakesh Parmar
Hi List, Please give me some pointer on this issue. Thank you. Cheers, Parmar. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31137#31137 ___ osg-users mailing list

[osg-users] How to build OSG 2.9.8 for Emulator on linux

2010-08-27 Thread Rakesh Parmar
Hi List, I have built osg 2.9.8 on linux but i m not getting how to build as a emulator on linux. Thank you! Cheers, Parmar -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31094#31094 ___

Re: [osg-users] How to build OSG 2.9.8 for Emulator on linux

2010-08-27 Thread Rakesh Parmar
Hi Roberts, I am really sorry for that. i would like to build OSG for OpenGL ES 2.0 but i dont have es 2.0 hardware. So i wanted to use es 2.0 emulator version of build .Before sending to forum i have searched on google but i didnt get it any info . i have read this link also. [url]

Re: [osg-users] How to build OSG 2.9.8 for Emulator on linux

2010-08-27 Thread Rakesh Parmar
Hi Robert, Thanks for your reply. I have seen CMakeLists.txt ,here we have to change according to the link you have given to me , Code: OPTION(OSG_GL2_AVAILABLE Set to OFF to disable use of OpenGL 2.x functions library. ON) or some where else. I am not getting it. PLease guide me how

Re: [osg-users] OSG using OpenGL ES 2.0 on IPhone

2010-08-27 Thread Rakesh Parmar
Hi rti, How you have compiled and build for es 2.0 . Please explain to me i also want to build for es 2.0 using emulator. ... Thank you! Cheers, parmar -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=3#3

Re: [osg-users] Can we used OSG for ES 2.0 project on linux??

2010-08-26 Thread Rakesh Parmar
Hi bouffa, Now its compiling .Thanks a lot. Regards, RK -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31065#31065 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Can we used OSG for ES 2.0 project on linux??

2010-08-25 Thread Rakesh Parmar
Hi Robert, Thanks for your reply .Can you please give me some link where i can det documentation for compiling OSG with OPenGL ES 2.0 using emulator and any ES 2.0 sample will be reall good for me. Regards, RK. -- Read this topic online here:

Re: [osg-users] Can we used OSG for ES 2.0 project on linux??

2010-08-25 Thread Rakesh Parmar
Hi Robert, This link i got it . [url] http://www.openscenegraph.org/projects/osg/wiki/Community/OpenGL-ES [\url] i will try to compile according to this given link.Please provide me some sample if its available. -- Read this topic online here:

Re: [osg-users] Can we used OSG for ES 2.0 project on linux??

2010-08-25 Thread Rakesh Parmar
Hi Robert, I have compiled osg 2.9.8 on linux system . I am getting this error. /OpenSceneGraph-2.9.8/src/osgQt/__/__/include/osgQt/moc_QGraphicsViewAdapter.cxx:11:2: error: #error The header file 'QGraphicsViewAdapter' doesn't include QObject. I have gone through your reply in one of the

[osg-users] Can we used OSG for ES 2.0 project on linux??

2010-08-24 Thread Rakesh Parmar
Hi list, Can we used OSG for our ES 2.0 project on linux project . I am asking because its still in beta duild no stable build. Guys please help me out on this. Thank you! Cheers, Rakesh -- Read this topic online here:

[osg-users] Opengl ES 2.0 support

2010-08-17 Thread Rakesh Parmar
Hi, I have heard that OSG is coming with ES 2.0 support. PLease guys confirm status of ES 2.0 support. Thank you! Cheers, Rakesh -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30821#30821

Re: [osg-users] Opengl ES 2.0 support

2010-08-17 Thread Rakesh Parmar
@Robert :Thanks for your quick reply. I have just read this on OSG site . But still this is beta release. I will download and will try to run Opengl sample. Thank you! Cheers, Rakesh -- Read this topic online here:

[osg-users] NewBie Question Rotation question

2010-07-10 Thread Rakesh Parmar
Hi, i am trying to do animation about own axis of object itself but i am not getting correctly. Code: virtual void operator()(osg::Node* node, osg::NodeVisitor* nv) { if (nv-getVisitorType() == osg::NodeVisitor::UPDATE_VISITOR) { osg::MatrixTransform* MT =

[osg-users] [osgPlugins] Collada plugin Problem

2010-06-24 Thread Rakesh Parmar
Hi List, I have followed this link to load collada plugin in OSG, i am getting this error in cmake ui tool. Could NOT find LibXml2 (missing: LIBXML2_LIBRARIES LIBXML2_INCLUDE_DIR). i just genearated the solution file despite of this error ,i got dae plugin into osg plugin but getting

Re: [osg-users] [osgPlugins] Collada plugin Problem

2010-06-24 Thread Rakesh Parmar
Hi Skylark , Thanks for your reply. I was not aware of third party lib also required .Now i have added to cmake and its coming fine.We should provide some good doc on collada plugin for OSG.I got only this link but its outdated.

Re: [osg-users] [osgPlugins] Collada plugin Problem

2010-06-24 Thread Rakesh Parmar
LInk is http://www.openscenegraph.org/projects/osg/wiki/Support/KnowledgeBase/Collada but not enough to do collada plugin. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29369#29369 ___ osg-users

Re: [osg-users] [osgPlugins] Collada plugin Problem

2010-06-24 Thread Rakesh Parmar
Even i followed this link also.You have also mentioned in this link we should provide good doc.if i am matching your name correctly. http://forum.openscenegraph.org/viewtopic.php?t=3366 Any way how new user know that third party lib is also required for building plugin. Regards, parmar.