Patrice,
I tried your method, and it doesn't work.
BTW, that environment variable seems to be designated to SPLIT_STEREO in one
window, not stereo displaying in two windows.
But thank you anyway
Yinpeng Li
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Hi everyone,
I am now trying to display a scene with two screens, namely on two windows,
and the images on two windows can join at the center, as is shown below, an
'A' is displayed
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Hi everyone,
I am currently porting code from OSG1.2 Producer to OSG2.x, intending to
use them with osgViewer library. Notwithstanding, there are several places
where it is hard to find a replacement for the old code or classes...
For example, what is the replacement of SceneView? And, what is
OK, Thank for your advice
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Hi everyone,
I have 2 cameras owned by two different views associated with the same
graphics context. I want to capture the same keyboard event with both the
cameras. Would somebody tell me how I can achieve this? Thanks!
Yinpeng Li
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#include osg/DisplaySettings
#include osg/Geode
#include osg/ShapeDrawable
#include osgViewer/Viewer
#include iostream
#include osgText/Text
#include osg/Matrix
#include osg/Geometry
#include osg/Projection
void main(){
osgViewer::Viewer viewer ;
osg::Camera *cam = viewer.getCamera() ;
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