to use multithreading, all
instances need to be accessed before threading starts.
Anthony
-Original Message-
From: Paul Speed [mailto:psp...@progeeks.com]
Sent: Friday, 20 March 2009 2:21 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Multithreadingcrash due
toosgDb::Registry
) that if you are going to use multithreading, all
instances need to be accessed before threading starts.
Anthony
-Original Message-
From: Paul Speed [mailto:psp...@progeeks.com] Sent: Friday, 20 March
2009 2:21 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Multithreadingcrash due
March 2009 2:21 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Multithreadingcrash due
toosgDb::Registry::instance()
Just a note for those of us who have been bitten by double
check locking issues in Java, this technique is highly
dependent on the threading and data architecture
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