Re: [osg-users] 'fatal error C1128: number of sections exceeded object file format limit' under MSVC2015

2018-04-19 Thread sam
Hi Robert, Enabling -bigobj just changes the address space for obj files. The default is 2^16 and /bigobj will enable 2^32. The only con that I'm aware of is linker's that shipped prior to Visual C++ 2005 cannot read .obj files that were produced with /bigobj.

Re: [osg-users] 'fatal error C1128: number of sections exceeded object file format limit' under MSVC2015

2018-04-19 Thread Robert Osfield
Hi Jason, On 18 April 2018 at 20:59, Jason Beverage wrote: > I'm compiling the master in debug with MSVC 2015 and running into this issue > again: > http://forum.openscenegraph.org/viewtopic.php?t=16012=0=0=asc= > > This time it's with Geode.obj > > I've added /bigobj

[osg-users] 'fatal error C1128: number of sections exceeded object file format limit' under MSVC2015

2018-04-18 Thread Jason Beverage
Hi Robert, I'm compiling the master in debug with MSVC 2015 and running into this issue again: http://forum.openscenegraph.org/viewtopic.php?t=16012=0=0=asc= This time it's with Geode.obj I've added /bigobj just to get it building here locally. Not sure if there is anything else we can take