Hi,
for some reason my Shadowed Scene won't display my HUD Camera, if I add the
Camera without the ShadowMap it works ine, but adding it disables the HUD for
no reason.
Help please!
Here is some reference:
Camera:
camera-setClearMask( GL_DEPTH_BUFFER_BIT );
camera-setRenderOrder(
Hi Alex,
There isn't any away that a 3rd party will be able to guess your
mistake given the scant details provided. The idea of mixing shadows
and HUD is rather odd, one wouldn't normally do this, rather one would
have a 3D scene graph with shadows representing your world and if one
needs a HUD
solved it, was some problem with the hiearchy of the scenegraph :)
Alex
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48473#48473
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