[osg-users] [3rdparty] ShadowedScene doesn't display HUD Camera

2012-06-25 Thread Alex Weber
Hi, for some reason my Shadowed Scene won't display my HUD Camera, if I add the Camera without the ShadowMap it works ine, but adding it disables the HUD for no reason. Help please! Here is some reference: Camera: camera-setClearMask( GL_DEPTH_BUFFER_BIT ); camera-setRenderOrder(

Re: [osg-users] [3rdparty] ShadowedScene doesn't display HUD Camera

2012-06-25 Thread Robert Osfield
Hi Alex, There isn't any away that a 3rd party will be able to guess your mistake given the scant details provided. The idea of mixing shadows and HUD is rather odd, one wouldn't normally do this, rather one would have a 3D scene graph with shadows representing your world and if one needs a HUD

Re: [osg-users] [3rdparty] ShadowedScene doesn't display HUD Camera

2012-06-25 Thread Alex Weber
solved it, was some problem with the hiearchy of the scenegraph :) Alex -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48473#48473 ___ osg-users mailing list osg-users@lists.openscenegraph.org