Re: [osg-users] [Depth Buffer rendering]

2008-06-13 Thread Mathieu Schoutteten
Hi Wojtek, it works ! thanks a lot for your precious answear. For those who will be interrested, i'll post later the complete source code with corrections. ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [Depth Buffer rendering]

2008-06-13 Thread Mathieu Schoutteten
In fact i've got a new problem (perhaps it's normal), the transformations applied with texgen are not take into account when i use my shader. Do you have any idea of how to proceed ? I attach a screen capture of my problem. Thanks On Fri, Jun 13, 2008 at 4:53 PM, Mathieu Schoutteten [EMAIL

Re: [osg-users] [Depth Buffer rendering]

2008-06-13 Thread Wojciech Lewandowski
week. I hope it helps. If not maybe others on this forum will offer some assistance. Cheers, Wojtek - Original Message - From: Mathieu Schoutteten To: OpenSceneGraph Users Sent: Friday, June 13, 2008 5:42 PM Subject: Re: [osg-users] [Depth Buffer rendering] In fact i've

[osg-users] [Depth Buffer rendering]

2008-06-12 Thread Mathieu Schoutteten
Hello, I would like to create an effect (using osgFX) which render the depth buffer. I'm using a RTT and then apply the texture to the object but i'm having some problem for mapping correctly the texture on the object (see capture in attachment). My RTT camera must be similar to my viewer camera,

Re: [osg-users] [Depth Buffer rendering]

2008-06-12 Thread Mathieu Schoutteten
i post my source code for more clarity.. Maybe someone already try to have the same effect. DepthBuffer.cpp include a main method for test. #include DepthBuffer.h #include osgFX/Registry #include osgViewer/Viewer #include osgDB/ReadFile namespace { osgFX::Registry::Proxy proxy(new

Re: [osg-users] [Depth Buffer rendering]

2008-06-12 Thread Wojciech Lewandowski
] [Depth Buffer rendering] i post my source code for more clarity.. Maybe someone already try to have the same effect. DepthBuffer.cpp include a main method for test. ___ osg-users mailing list osg-users@lists.openscenegraph.org http