Re: [osg-users] [build] Dependencies and features, confused

2012-10-16 Thread Torben Dannhauer
Hi, My approach to learn about the depndencies was to built OSG with the mandatory plugins only (CMAKE will tell you) and then added all optional plugins /dependencies I wanted to use. This helps to learn which feature is based on which plugin - but of course this approach is quite time

[osg-users] [build] Dependencies and features, confused

2012-10-15 Thread Dmitry K.
Hi, I'm very confused. Can anyone tell me what dependencies turn on particular features of OpenSceneGraph? For example, CMake told that it couldn't find DirectInput. Does it mean that I have to download the whole DirectX SDK? Where can I find complete list of dependencies telling what features

Re: [osg-users] [build] Dependencies and features, confused

2012-10-15 Thread Chris Hanson
I'm very confused. Can anyone tell me what dependencies turn on particular features of OpenSceneGraph? For example, CMake told that it couldn't find DirectInput. Does it mean that I have to download the whole DirectX SDK? If you want DirectInput support. But there isn't much that uses it.