arwise wrote:
I recently downloaded Openscenegraph 2.9.2. But there seemed to be an issue
with the Collada-dom 2.2:
..\..\..\..\collada-dom\dom\build\vc9-1.5\libcollada15dom21.dll : fatal
error LNK1107: invalid or corrupt file: cannot read at 0x2F8
It doesn't seem to like the dynamic
I recently downloaded Openscenegraph 2.9.2. But there seemed to be an issue
with the Collada-dom 2.2:
..\..\..\..\collada-dom\dom\build\vc9-1.5\libcollada15dom21.dll : fatal
error LNK1107: invalid or corrupt file: cannot read at 0x2F8
It doesn't seem to like the dynamic library for some
So, I realized I just had a few linking problems. But that was all remedied.
Now windows can find osgviewer and the rest...but my main problem comes when I
use osgconv. It says that it cannot find libcollada15dom21.dll. Now here's
the thing: I made sure to link it to my dynamic library. Both
Another problem. I changed the path variables for osg. I made sure that
everything links where it should. A copy of the executables are at
C:\OpenSceneGraph-2.8.0\bin. I made sure to place that as a path at that
location, but both osgviewer and osgconv crash when I use them. Cmake has
So, I went back to cmake and I realized that I didn't have a dynamic or static
library assigned. So I assigned the file libcollada15dom21.lib to the
COLLADA_DYNAMIC_LIBRARY variable. Everything compiled fine. But when I went to
use osgconv, it tells me that it couldn't find the file
You need to link the .lib in the cmake file but then the corresponding .dll
needs to be on the path.
You normally set environment variables in windows in control
panel-system-advanced-environment
--
Read this topic online here:
I did not used express, a similar problem happend to me when I had an
osgviewer of one version using a dll from another. Check if you have
other osg dll in your path and check if
your dll and your exe are all debug or all release. You can also use
depends to check the dll loaded at runtime. If
I am currently using Windows XP, with Visual C++ 2008 Express edition.
Following the tutorials as best as I could, I Compiled and installed OSG using
Cmake 2.6. Everything Compiled, and I installed OSG (from Visual C++). I then
went to Autoexec (using sysedit and command line) and set my paths.
__
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Adam Wise
Sent: Sunday, March 15, 2009 3:57 PM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] [build] Unreckognized
I went to the directory where everything was built, and indeed I found the
executables and ran them in command line. But here's the new problem: it cannot
find the OpenSceneGraph-Data-2.8.0 folder. I'm trying to run the osgviewer
cow.osg example...but that doesn't seem like a possibility right
Subject: Re: [osg-users] [build] Unreckognized Commands
I went to the directory where everything was built, and indeed I found the
executables and ran them in command line. But here's the new problem: it
cannot find the OpenSceneGraph-Data-2.8.0 folder. I'm trying to run the
osgviewer cow.osg
Good and bad news: The good: I can access osgviewer. The bad: It crashes every
time I try to use it. The message I receive is: osgviewer.exe has encountered
a problem and needs to close, We are sorry for the inconvenience. That message
is oddly ambiguous...and it happens every time. What should
12 matches
Mail list logo