Hi,
Thank you very much for the solution. That's it. It solved the problem.
Thank you!
Cheers,
Diwas
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Hi Diwas,
as you don't mention it I think you did not create a x64 configuration for
your project, the default new project is a 32 bit project.
In visual studio in below the menus is a bar with two drop down lists, one
with "Release" and one with "Win32", below the Win32 is an option called
Hi,
Here is the link to the Errors that I get. http:// pastebin. com /0Z6Zk553
Following is the code that I compile.
Code:
#include
#include
#include
#include
#include
#include
#include
int
main()
{
//create a viewer
osgViewer::Viewer viewer;
Hi,
I will explain what I did till now:
1. Donwloaded OSG and extracted on the folder OSGraph/OpenSceneGraph-3.4.0.
2. Downloaded 3rdParty folder 64bit and extracted on the folder
OSGraph/3rdParty.
3.Installed Cmake and Browed to OSGraph/OpenSceneGraph-3.4.0 folder on "Where
is the source
Hi Diwas,
Can you be a bit more specific on the Linker error you are getting?
It is hard to guess what might be missing without some output and maybe
some minimal code.
The only thing I'm spotting is the /MDd. Have you tried /MD instead?
Cheers
Sebastian
Hi,
I will explain what I did till
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