Hi Kim,
thanks for the advice
Cheers,
bart
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I would work with the version in the trunk.. 1.0.1 is rather dated. I
really do need to do a review and do a new release..
K.
On 8 November 2011 16:06, bart gallet wrote:
> Hi J-S
>
> thanks for the information.
>
> Looking at the link you provided me, the code I have downloaded from
> http://c
Hi J-S
thanks for the information.
Looking at the link you provided me, the code I have downloaded from
http://code.google.com/p/osgocean/downloads/list is different (and has issues
like nested protected classes which MSVC is complaining about).
I have osgOcean 1.0.1, released on 03/11/09 - i
Hello Bart,
Is there a way to setup osgOcean such that each time viewer.frame() is called,
it only progresses a fixed time step?
See here:
http://code.google.com/p/osgocean/source/browse/trunk/include/osgOcean/FFTOceanTechnique#351
By default, osgOcean updates its ocean technique using real
Howdy all,
The way I am using OSG is probably atypical: I am not using it for
visualization perse, but mainly to simulate (stereo) vision sensors for AI
agents.
As a result, my runtime is "simulated time" (and not real-time or system time).
Hence, when I run my viewer-loop, each iteration is a
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