Re: [osg-users] [osgPlugins] Shader from Rendermonkey : Collada plugin

2009-10-08 Thread Roland Smeenk
Hi Andrea, only effects with profile_COMMON are currently supported in the Collada reader/writer. The profile_GLSL will be ignored and will result in the warning you mentioned. Heinrich Fink did implement GLSL support in an older OpenSceneGraph version, but those modifications were never merged

Re: [osg-users] [osgPlugins] Shader from Rendermonkey : Collada plugin

2009-10-07 Thread Andrea Martini
Hi, i'm sorry the second question in the post above was my typing error in the project properties (i have written .dll instead .lib). So i can compile plugin DAE correctly with openscenegraph 2.8.2. But i get the same warning message of 2.8.0 : unsupported effect profile profile_GLSL. whe

[osg-users] [osgPlugins] Shader from Rendermonkey : Collada plugin

2009-10-06 Thread Andrea Martini
Hi, i have "Only" 2 questions ... about shaders! I would like to use shaders created with rendermonkey 1.81 and exported as collada 1.4.1. I'm using OpenScenegraph 2.8.0 and 2.8.2. First question: Using Osg 2.8.0 I run viewer.exe with myfile.dae (a specular bump effect with teapot as model).