Re: [osg-users] Scene displaced from (0, 0, 0)

2016-11-03 Thread Robert Osfield
Hi Bruno, The home position is set during initialization of the view to the scene graphs BoundingSphere's center and radius. If you want to change this home position then simply use a call along the lines: viewer.getCamaraManipulator()->setHomePosition(...) See the

[osg-users] Scene displaced from (0, 0, 0)

2016-11-03 Thread Bruno Oliveira
Hello, I have a 3d scene that I manipulate with a TrackballManipulator, and setup a scene in which all nodes are centred in (5, 1). Now when I try to do use the home() function, I can't see my nodes. But if I center my scene around (0, 0, 0), my nodes appear. Should I use something else