[osg-users] 3D Texture Compression

2008-01-18 Thread hesicong2006
Hi everyone, I have a volume data which is 256*256*256 cube, and I found it very slow when ray-casting. And I notice the video memory usage is 74M. I want to compress it to an hardware-support compressed format (S3TC_DXT1 or S3TC_DXT3 or S3TC_DXT5), but I found no example demonstrate how to use

Re: [osg-users] 3D Texture Compression

2008-01-18 Thread Robert Osfield
On Jan 18, 2008 8:56 AM, hesicong2006 [EMAIL PROTECTED] wrote: Hi everyone, I have a volume data which is 256*256*256 cube, and I found it very slow when ray-casting. And I notice the video memory usage is 74M. I want to compress it to an hardware-support compressed format (S3TC_DXT1 or