David,
I agree with Davide. This was an excellent explanation.
Regards,
Adam
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> From: David Spilling
> To: OpenSceneGraph Users
> Date: Tue, 12 Jan 2010 12:35:34 +
> Subject: Re: [osg-users] 3d file formats supporting bump map
> Hi Davide,
>
> Certainly the obj loader supports bump maps, but let me be clear about what
> it actually does. A
Hi Davide,
Certainly the obj loader supports bump maps, but let me be clear about what
it actually does. Apologies if this comes over as patronising; I have no
idea of your level of expertise.
In OSG/OpenGL land, textures (diffuse, bump map, specular map, etc.) are all
attached to a particular ge
Hi,
I'm investigating about the possibility to export assets from various
3d programs and import them in an OSG application.
Is there somewhere a list of features supported by the various import plugins?
Or anybody has some suggestion about the best format to use?
My first testcase has been a box
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