Hi,
I'm using osgShadow::ShadowedScene to render shadows using shadowmap. The
shadows are rendered correctly. As my scene graph gets complex i want to add
the ShadowedScene as a child to another node as shown below
Code:
ref_ptrGroup scene (new Group);
//Main light source
Vec3
Hi Saravanan,
On 21/09/10 20:04 , Saravanan Sivaprahasam wrote:
I'm using osgShadow::ShadowedScene to render shadows using shadowmap. The
shadows are
rendered correctly. As my scene graph gets complex i want to add the
ShadowedScene as a
child to another node as shown below
...
As shown
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