Hi Paul,
Maybe a stupid question but have you tried the osgedit? I see that
people have put it on github too. Would be nice to update it and revive
it? Essentially the OSG has not changed that much after all...
Cheers, good luck
Raymond
On 10/11/2019 4:07 AM, Paul Leopard wrote:
Hi,
Well
Hi,
Well I tried the demo and like it but I can’t afford the $2000 sticker price.
Any other ideas?
I’m looking for a scene graph editor, not really concerned with modeling
capabilities
Thank you!
Cheers,
Paul
things are more like they are now than they have ever
Hi,
Thank you! I will try it.
Cheers,
Paul
things are more like they are now than they have ever been before
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=76818#76818
Hi Paul,
Take a look at Remo 3D (www.remograph.com), not quite like OSGEdit since
it's based on OpenFlight, but it supports the formats of osg and a
subset of its features.
Regards,
Andreas
On 2019-10-09 04:09, Paul Leopard wrote:
Hi,
I’ve seen a lot of ten year old info on OSGEdit and I
Hi,
I’ve seen a lot of ten year old info on OSGEdit and I assume that it is now
defunct since the git hub is dormant. However, the pics I’ve seen of it look
pretty cool. Are there any active projects around that do the same thing? Looks
like it would be a good tool for prototyping scene graphs
Hi,
I’ve seen a lot of ten year old info on OSGEdit and I assume that it is now
defunct since the git hub is dormant. However, the pics I’ve seen of it look
pretty cool. Are there any active projects around that do the same thing? Looks
like it would be a good tool for prototyping scene graphs
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