Hi Kenzo,
On 11 October 2012 22:07, Kenzo Lespagnol kenzo.lespag...@cm-labs.com wrote:
From your answer I understand that I should have a slave camera which render
the scene to texture and then doing my post processing from this slave
camera. To disable my post-process I should only remove
Hi Kenzo,
I wouldn't implement this type of management by reassigning a single
osg::Camera with different setting but use a different Camera. I
would also leave alone the master Camera and instead prefer to
add/remove slave Cameras.
My guess to why you haven't been able to do what you want is
Hi Robert,
Thanks for your quick answer.
I wouldn't implement this type of management by reassigning a single
osg::Camera with different setting but use a different Camera. I
would also leave alone the master Camera and instead prefer to
add/remove slave Cameras.
From your answer I
Hi,
I'm trying to disable a render-to-texture by removing the slave cameras, used
for the RTT, and by restoring the main camera. But it seems I'm not able to
restore my main camera to render into the frame buffer again.
I set the main camera to render to texture by following:
Code:
4 matches
Mail list logo