Hello all!
I'm working on a NodeKit (that is coming along nicely, btw) for using
the NVidia NV_path_rendering extension with OSG. This new extension has
an interesting--and, AFAIK, hitherto unseen--rendering model.
When using NV_path_rendering (which I will call NVPR), one must feed
path
Hi Jeremy,
The OSG uses a compile traversal that is called on the first frame of
rendering (Renderer.cpp's Renderer::compile() method) and this will
call your Drawable::compileGLObjects(), this can then set the dirty
bound so that on the next cull traversal it'll update bounding box
automatically
On Mon, 2012-08-27 at 16:50 +0100, Robert Osfield wrote:
Hi Jeremy,
The OSG uses a compile traversal that is called on the first frame of
rendering (Renderer.cpp's Renderer::compile() method) and this will
call your Drawable::compileGLObjects(), this can then set the dirty
bound so that on
Hi Jeremy,
On 27 August 2012 17:21, Jeremy Moles cubic...@gmail.com wrote:
This isn't currently possible because of the dirtyBound() prototypes on
Drawable and Node (they are not const). However, if this is an API
change you'd be agreeable to, I'd be happy to submit it. :)
As you have a
On Mon, 2012-08-27 at 17:30 +0100, Robert Osfield wrote:
Hi Jeremy,
On 27 August 2012 17:21, Jeremy Moles cubic...@gmail.com wrote:
This isn't currently possible because of the dirtyBound() prototypes on
Drawable and Node (they are not const). However, if this is an API
change you'd be
Hi Jeremy,
On 27 August 2012 17:34, Jeremy Moles cubic...@gmail.com wrote:
You can (and in fact you have to!), but it won't set the dirty flags of
the parent Geode, so you're forced to call dirtyBound() on it as well.
This can be tough to do because you need to be sure it has already
compiled
On Mon, 2012-08-27 at 21:04 +0100, Robert Osfield wrote:
Hi Jeremy,
On 27 August 2012 17:34, Jeremy Moles cubic...@gmail.com wrote:
You can (and in fact you have to!), but it won't set the dirty flags of
the parent Geode, so you're forced to call dirtyBound() on it as well.
This can be
7 matches
Mail list logo