Hi,
see also this thread here:
http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/14294/
I've run into this as well.
Also have a look at OpenThreads/Barrier.
jp
Laurence Muller wrote:
Hi,
It seems that there is a difference in behavior when using the
OpenThreads::Mutex class
Hi Luarance,
I believe the difference is down to pthreads not allowing two locks on
the same mutex from a single thread, while the windows equivilant
allows this - this means the standard Windows mutex is re-entrant,
whereas the pthread one isn't. To get the same behaviour as windows
under linux
Hi,
It seems that there is a difference in behavior when using the
OpenThreads::Mutex class in Linux and Windows.
For our (crossplatform) application it is required to synchronize data
between two different threads. In order to prevent a race condition, we
used the OpenThreads mutex lock (Op
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