Hi all FBX writer users (kind of narrow subset of osg-users, hey?), I'm experiencing a very strange behaviour when writing FBX files: they have no texturation at all. Plugin options seem correct, and writing FBX materials seem correct. However, the SDK manager object indicates (when debugging) several errors, including: - a "file not found" immediately after the manager is created (what is missing? A DLL module???) - several unexpected errors of the same type during the process - and a message saying the FBX file is corrupt at the end of the writing!
I cannot find out which event made the texturation broken. My code? The FBX plugin? Anyway, if anyone could give me a hint, this would be very nice. Config: Win32, MSVC9, FBX SDK 2011.3.1 (latest). Thank you. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org