Hi Kris,
On Wed, May 11, 2011 at 11:10 PM, Kris Dale cdd0...@uah.edu wrote:
I am seeing the fluctuations in osgviewer as well, but anything I run that's
strictly OpenGL is steady. Is this indicative of something being up with my
OSG build perhaps? I'm building against release libraries,
Good morning/afternoon/evening, whatever your timezone,
First and foremost, before we go anywhere... I KNOW GLXGEARS AND/OR OTHER
REALLY SIMPLE RENDERING IS NOT A BENCHMARK AND I AM NOT USING IT AS SUCH.
Please no frothing at the mouth when I mention the fps it spits out later. I
have a
Alright, slight update:
I am seeing the fluctuations in osgviewer as well, but anything I run that's
strictly OpenGL is steady. Is this indicative of something being up with my
OSG build perhaps? I'm building against release libraries, I've already double
checked that
Kris
omdown
On 12/05/11 8:10 , Kris Dale wrote:
Alright, slight update:
I am seeing the fluctuations in osgviewer as well, but anything I run that's
strictly
OpenGL is steady. Is this indicative of something being up with my OSG build
perhaps?
I'm building against release libraries, I've already
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