Re: [osg-users] Fluctuations in frame rate for static scene

2011-05-12 Thread Robert Osfield
Hi Kris, On Wed, May 11, 2011 at 11:10 PM, Kris Dale cdd0...@uah.edu wrote: I am seeing the fluctuations in osgviewer as well, but anything I run that's strictly OpenGL is steady.  Is this indicative of something being up with my OSG build perhaps?  I'm building against release libraries,

[osg-users] Fluctuations in frame rate for static scene

2011-05-11 Thread Kris Dale
Good morning/afternoon/evening, whatever your timezone, First and foremost, before we go anywhere... I KNOW GLXGEARS AND/OR OTHER REALLY SIMPLE RENDERING IS NOT A BENCHMARK AND I AM NOT USING IT AS SUCH. Please no frothing at the mouth when I mention the fps it spits out later. I have a

Re: [osg-users] Fluctuations in frame rate for static scene

2011-05-11 Thread Kris Dale
Alright, slight update: I am seeing the fluctuations in osgviewer as well, but anything I run that's strictly OpenGL is steady. Is this indicative of something being up with my OSG build perhaps? I'm building against release libraries, I've already double checked that Kris omdown

Re: [osg-users] Fluctuations in frame rate for static scene

2011-05-11 Thread Ulrich Hertlein
On 12/05/11 8:10 , Kris Dale wrote: Alright, slight update: I am seeing the fluctuations in osgviewer as well, but anything I run that's strictly OpenGL is steady. Is this indicative of something being up with my OSG build perhaps? I'm building against release libraries, I've already