Re: [osg-users] Frame Rate Decay w/ SilverLining Integration

2012-03-17 Thread Wojciech Lewandowski
*Sent:* Saturday, 17 March 2012 1:59 AM *To:* OpenSceneGraph Users *Subject:* Re: [osg-users] Frame Rate Decay w/ SilverLining Integration* *** ** ** Hi, Brad, ** ** We have SilverLining source code license. I may find few hours in next week to look at the problem, if the issue can

Re: [osg-users] Frame Rate Decay w/ SilverLining Integration

2012-03-17 Thread Frank Kane
Hi folks, sorry I didn't chime in earlier - was on the road. Like Wojtek said, this doesn't seem to be reproducible when using newer NVidia drivers, and it's not an issue that we hear about often. Good driver support of vertex buffer objects used to be pretty spotty, which is why we introduced

Re: [osg-users] Frame Rate Decay w/ SilverLining Integration

2012-03-16 Thread Christiansen, Brad
-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris Hanson Sent: Thursday, 15 March 2012 10:23 PM To: OpenSceneGraph Users Subject: Re: [osg-users] Frame Rate Decay w/ SilverLining Integration On Thu, Mar 15, 2012 at 12:32 AM, Christiansen

Re: [osg-users] Frame Rate Decay w/ SilverLining Integration

2012-03-16 Thread Wojciech Lewandowski
, ** ** Brad ** ** ** ** When running in gDebugger, *From:* osg-users-boun...@lists.openscenegraph.org [mailto: osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Chris Hanson *Sent:* Thursday, 15 March 2012 10:23 PM *To:* OpenSceneGraph Users *Subject:* Re: [osg-users] Frame Rate

Re: [osg-users] Frame Rate Decay w/ SilverLining Integration

2012-03-16 Thread Christiansen, Brad
...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Wojciech Lewandowski Sent: Saturday, 17 March 2012 1:59 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Frame Rate Decay w/ SilverLining Integration Hi, Brad, We have SilverLining source code license. I may find

[osg-users] Frame Rate Decay w/ SilverLining Integration

2012-03-15 Thread Christiansen, Brad
Hi, I have come across the exact problem discussed on the forum here: http://forum.openscenegraph.org/viewtopic.php?t=8287 which was posted May 2011. The discussion described the problem I am seeing perfectly but unfortunately there is no resolution posted. Knarf, did you end up solving this

Re: [osg-users] Frame Rate Decay w/ SilverLining Integration

2012-03-15 Thread Chris Hanson
On Thu, Mar 15, 2012 at 12:32 AM, Christiansen, Brad brad.christian...@thalesgroup.com.au wrote: Hi, ** I have come across the exact problem discussed on the forum here: http://forum.openscenegraph.org/viewtopic.php?t=8287 which was posted May 2011. The discussion described the