Hi All,

I have merged enough fixes that address some issues found in 3.6.3 to
warrant pushing forward towards a 3.6.4 stable maintainance release.
First step on the way is 3.6.4 release candidate 1:

    
https://github.com/openscenegraph/OpenSceneGraph/tree/OpenSceneGraph-3.6.4-rc1

Fingers crossed the 3.6 branch that this was tagged from is a good
state and will compile and run fine across all platforms.  Only way to
find out for sure is community testing, so for the first time in 2019
I have to say:

  Please test, release quality depends upon it :-)

Once it looks like the rc's are working well across all platforms I'll
tag the 3.6.4 stable release, hopefully in the next two weeks.

Cheers,
Robert.

-- ChangeLog since 3.6.3:

Fri, 4 Jan 2019 08:10:15 +0000
Author : Robert Osfield
Added use of sizeof to make code a bit more flexible

Fri, 4 Jan 2019 08:08:07 +0000
Author : Robert Osfield
Restructured the clean up of arrays/primitives and GL objects

Mon, 31 Dec 2018 11:06:45 +0000
Author : Robert Osfield
Changed the clean up of the GL objects on destruction so that the
destructors of the arrays/primitives themselves do the release rather
than have it done explictly in the destructor.  This allows
arrays/primitives to be shared.

Thu, 20 Dec 2018 08:46:12 +0000
Author : OpenSceneGraph git repository
Merge pull request #679 from mp3butcher/patch-18setup camera Read/Draw Buffer

Wed, 19 Dec 2018 18:30:26 +0100
Author : Julien Valentin
setup camera Read/Draw Bufferfix flickering shadows in SingleThread

Fri, 14 Dec 2018 09:14:26 +0000
Author : Robert Osfield
Removed examples from build as it was causing travis to timeout

Thu, 13 Dec 2018 14:06:51 +0000
Author : OpenSceneGraph git repository
Fixed indentation

Thu, 13 Dec 2018 08:31:27 +0000
Author : OpenSceneGraph git repository
Merge pull request #671 from mp3butcher/patch-16remove useless code

Thu, 13 Dec 2018 08:01:24 +0000
Author : OpenSceneGraph git repository
Merge pull request #672 from ccochran/OpenSceneGraph-3.6Xcode 9/10
build fixes for OSG 3.6

Tue, 11 Dec 2018 23:56:47 +0100
Author : Julien Valentin
remove dead code

Mon, 23 Jul 2018 23:52:16 +0100
Author : Thomas Hogarth
removed ios simulator reference, adjusted readme

Tue, 10 Jul 2018 02:09:28 +0100
Author : Thomas Hogarth
Improved iOS cmake support for xcode 9.4 and cmake 3.11

Fri, 7 Dec 2018 14:53:52 +0000
Author : OpenSceneGraph git repository
Merge pull request #670 from
emminizer/four-byte-utf8osgText::String:createUTF8EncodedString() now
supports 4-byte UTF-8 strings (code points over 0x100000)

Thu, 6 Dec 2018 14:07:55 -0500
Author : Daniel Emminizer
osgText::String:createUTF8EncodedString() now supports 4-byte UTF-8
strings (code points over 0x100000).

Tue, 20 Nov 2018 16:12:21 -0800
Author : flashk
Prefer FOURCC pixel format in DDS loaderI have found that certain
image editing programs export DDS images with both the DDPF_FOURCC and
DDPF_RGB pixel format flags. The DDS loader will give preference to
the DDPF_RGB flag and try to deduce the format from the RGB bit mask
values instead of using the more reliable FOURCC flag. This causes
some images to not load, even though the FOURCC flag is supported.
I've modified the loader so that it checks for the DDPF_FOURCC flag
first, then falls back on deducing the format from the RGB bit masks.

Tue, 20 Nov 2018 14:24:24 +0000
Author : Robert Osfield
Added, currently commented out, alias for .vsga and .vsgb to help with
automatic loading a vsg plugin when .vsga and .vsgb files are
encountered.

Tue, 20 Nov 2018 14:19:37 +0000
Author : Robert Osfield
Added support for reading and writing images

Sun, 11 Nov 2018 10:14:50 +0000
Author : Robert Osfield
Restructed the setting of the OSG_GL_CONTEXT_VERSION to allow script
to set it's default value

Fri, 9 Nov 2018 11:28:57 +0000
Author : Robert Osfield
Added make clobber target, imported in from the VSG project.

Fri, 9 Nov 2018 11:25:16 +0000
Author : Robert Osfield
Removed 12 year old workaround that is no longer required and was
causing a misleading info message  "OpenGL extension '' is not
supported." to be reported.

Fri, 2 Nov 2018 08:34:43 +0000
Author : OpenSceneGraph git repository
Replaced tabs with spaces to fix indentation

Thu, 1 Nov 2018 10:49:40 -0700
Author : flashk
Fix handling of alpha values in animated gifsThe gif loader was
incorrectly setting pixels as transparent in certain animated gifs. It
was ignoring the disposal method value in the extension block and
always overwriting the alpha value in each frame. It is common for
some animated gifs to set the disposal method so that the previous
alpha value is retained. This patch modifies the loader to respect the
disposal method flag.

Thu, 1 Nov 2018 09:13:43 +0000
Author : Robert Osfield
Removed reprecated C++ usage

Mon, 29 Oct 2018 07:22:50 +0100
Author : Emil Knabe
Added support for FBX 2019

Tue, 23 Oct 2018 08:44:55 +0100
Author : OpenSceneGraph git repository
Merge pull request #649 from LaurensVoerman/3.6-dae3.6 dae

Fri, 12 Oct 2018 13:25:13 -0700
Author : flashk
Update daeRMaterials.cpp

Fri, 12 Oct 2018 13:23:23 -0700
Author : flashk
Update daeReader.h

Wed, 17 Oct 2018 15:55:10 +0100
Author : Robert Osfield
Added check under Windows for a concatinated path that exceeds the
MAX_PATH so that it isn't used for file IO operations that could lead
to undefined behavior
https://github.com/openscenegraph/OpenSceneGraph/issues/634

Mon, 15 Oct 2018 11:03:54 -0700
Author : flashk
Update ReaderWriterDAE.cpp

Thu, 11 Oct 2018 16:13:01 -0700
Author : flashk
Fix crash in Collada loaderThe collada loader would crash when
processing effects that didn't have a technique defined.

Wed, 10 Oct 2018 02:33:47 +0300
Author : Boris Pek
fix builds with case sensitive includesTested during cross-compilation
for MS Windows using MinGW.


Wed, 10 Oct 2018 13:10:55 +0100
Author : Robert Osfield
Fixed buld

Wed, 10 Oct 2018 08:31:30 +0200
Author : Antoine Lavenant
fix apply once

Wed, 3 Oct 2018 14:21:03 -0700
Author : flashk
Fix for HDR DDS imagesThe DDS loader was not applying the correct
internal format for certain HDR images (e.g. float/half_float formats)

Wed, 3 Oct 2018 14:12:54 -0700
Author : flashk
osgDB::OutputStream write array optimizationI've made a change to
osgDB::OutputStream::writeArrayImplementation so that it writes the
array data in a single write operation for binary files. This
significantly speeds up writing out osgb files for large data sets
(e.g. point clouds). osgDB::InputStream already performs a similar
optimization when reading array data from binary files.

Wed, 3 Oct 2018 11:32:10 -0700
Author : flashk
Fix for GifImageStream::setReferenceTimeSetting the reference time
greater than the duration of a gif would cause a crash. Also, the
current reference time is not immediately updated when manually
setting the reference time.

Wed, 3 Oct 2018 09:59:34 -0700
Author : flashk
Update ReaderWriterFBX.cpp

Wed, 3 Oct 2018 09:52:10 -0700
Author : flashk
Update fbxRMesh.cpp

Wed, 3 Oct 2018 09:49:37 -0700
Author : flashk
Update fbxReader.h

Tue, 2 Oct 2018 09:04:26 -0700
Author : flashk
Fix hardware mipmap generation for cube mapsI was getting a black
image when enabling hardware mipmap generation on cubemaps. I believe
the problem is that the base Texture class is hard coding
GL_TEXTURE_2D when enabling mipmap generation, instead of using the
target type from the derived class.

Tue, 2 Oct 2018 12:21:31 +0100
Author : Robert Osfield
Removed unused static variables

Tue, 2 Oct 2018 11:28:34 +0100
Author : Robert Osfield
>From Andy Skinner, Added ~GLExtensions to clear cached values for context ID

Mon, 1 Oct 2018 23:13:10 +0200
Author : Julien Valentin
add version and required extensionlet a chance to work on intel chipset

Tue, 2 Oct 2018 10:46:25 +0100
Author : OpenSceneGraph git repository
Merge pull request #627 from
eligovision/OpenSceneGraph-3.6_gui_adapters_1px1px error in
GUIEventAdapter, View, Viewer and CompositeViewer major fix

Fri, 21 Sep 2018 13:26:18 +0300
Author : Konstantin S. Matveyev
1px error in GUIEventAdapter, View, Viewer and CompositeViewer major fix
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