LTE smartphone
Original message
From: Sebastian Messerschmidt
Date: 3/3/17 5:28 AM (GMT-07:00)
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Height of terrain
Hi Bhanu,
We surely cannot help you without the data you use.
But try to use a Z-Value tha
Hi Bhanu,
We surely cannot help you without the data you use.
But try to use a Z-Value that is actually _above_ the the terrain might
help.
Cheers
Sebastian
Hi,
I tried with following expression
double X = 8489499, Y = 1115164, Z = 0;
uble height =
sgSim::HeightAboveTerrain::computeHeightAb
Hi,
In above expression height is double. Sorry for the mistake
...
Thank you!
Cheers,
Bhanu
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70401#70401
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Hi,
I tried with following expression
double X = 8489499, Y = 1115164, Z = 0;
uble height =
sgSim::HeightAboveTerrain::computeHeightAboveTerrain(terrain.get(),osg::Vec3(X,
Y, Z));
I am getting height value as 0. Can any one help me.
...
Thank you!
Cheers,
Bhanu
--
Read
On 3 March 2017 at 07:56, Bhanu Chandra wrote:
> How can i get height of the terrain on a given x/y vlaue. My terrain is flat
> database(EPSG:3857).
osgSim::HeightAboveTerrain might fit the bill
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Hi,
How can i get height of the terrain on a given x/y vlaue. My terrain is flat
database(EPSG:3857).
...
Thank you!
Cheers,
Bhanu
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70398#70398
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