Hi Rakash,
Right now, for OpenGL ES 2.0, you have no alternative but to write
shaders and uniforms to do all the vertex and framgemet shader
operations, the traditional fixed function pipeline is a non op.
There is a utility osgUtil::ShaderGen but this was designed for GL2.0
shaders that can help
Hi List,
Thanks for all the support.Now I am able to build Osg with opengl ES 2.0
without Qt and can run the sample programs.
I am able to load the .3ds file but I am unable to render the correct material
on the screen.
Following is the source code I m using:
Code:
#include
Hi List,
Please give me some pointer on this issue.
Thank you.
Cheers,
Parmar.
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=31137#31137
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Hi Parmar,
On Mon, Aug 30, 2010 at 7:15 AM, Rakesh Parmar rakes...@kpitcummins.com wrote:
Please give me some pointer on this issue.
I have done what I can, I've pointed your in the right direction as I
have done to others and they have got on just fine, porting the OSG to
iPhone, Android,
Hi List,
I have built osg 2.9.8 on linux but i m not getting how to build as a
emulator on linux.
Thank you!
Cheers,
Parmar
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=31094#31094
___
HI Paramar,
On Fri, Aug 27, 2010 at 10:52 AM, Rakesh Parmar
rakes...@kpitcummins.com wrote:
I have built osg 2.9.8 on linux but i m not getting how to build as a
emulator on linux.
And what might you mean by emulator on linux as it really means
nothing to me, I suspect others will also be
Hi Roberts,
I am really sorry for that.
i would like to build OSG for OpenGL ES 2.0 but i dont have es 2.0 hardware.
So i wanted to use es 2.0 emulator version of build .Before sending to
forum i have searched on google but i didnt get it any info .
i have read this link also.
[url]
Hi Parmar,
The settings for CMake are on the wiki page I specified. You'll need
to download the GLES emulator libraries as well of course. The ones I
used for Linux were from Imagination Technologies Ltd.
Robert.
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Hi Robert,
Thanks for your reply.
I have seen CMakeLists.txt ,here we have to change according to the link you
have given to me ,
Code:
OPTION(OSG_GL2_AVAILABLE Set to OFF to disable use of OpenGL 2.x functions
library. ON)
or some where else.
I am not getting it.
PLease guide me how
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