gwaldron wrote:
> If you're just updating an existing array, you don't need to call
> setVertexArray (etc); but you need to mark it dirty by calling
>
> m_vertices->dirty();
>
>
> That applies also to your other buffer objects (color array, elements, etc.)
>
>
>
> Glenn Waldron
>
>
If you're just updating an existing array, you don't need to call
setVertexArray (etc); but you need to mark it dirty by calling
m_vertices->dirty();
That applies also to your other buffer objects (color array, elements, etc.)
Glenn Waldron
On Thu, Apr 28, 2016 at 3:51 PM, Daniel Neos
Greetings everyone,
I am trying to display a point cloud, consisting of vertices and color with
OpenSceneGraph. A static point cloud to display is rather easy with this guide.
But I am not capable of updating such a point cloud. My intention is to create
a geometry and attach it to my viewer
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