Hi,
I've had my share of problems with this of late as well, but managed to
get everything working. You have to indeed manually enable OpenGL
support when building wxWidgets.
To do so, you need to edit the 'master setup.h file'. This file can be
found at include/wx/your build platform (as
Frank van Meurs wrote:
I've had my share of problems with this of late as well, but managed
to get everything working. You have to indeed manually enable OpenGL
support when building wxWidgets.
To do so, you need to edit the 'master setup.h file'. This file can be
found at include/wx/your
If I want to use wxWidgets with OSG, do I need a particular version of
wxWidgets?
Ed
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Hi Ed,
I am using 2.8.7, but the latest stable version should work as well.
Regards,
Maciej
2008/10/29 Ed [EMAIL PROTECTED]
If I want to use wxWidgets with OSG, do I need a particular version of
wxWidgets?
Ed
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Hi Ed,
Any latest version of wxWidgets is ok, I think. I have succeeded compiling
with 2.8.6, 2.8.7 and 2.8.8 before.
Wang Rui
2008/10/29 Ed [EMAIL PROTECTED]
If I want to use wxWidgets with OSG, do I need a particular version of
wxWidgets?
Ed
I thought the latest version should work, but when I try to build the
osgviewerWX examples I get the following errors Maybe I am missing
something
Scanning dependencies of target example_osgviewerWX
[ 98%] Building CXX object
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