Re: [osg-users] Image formats, most efficient?

2013-04-22 Thread csdfsdf
finally, smomeone solve my problem thakx -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53522#53522 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] Image formats, most efficient?

2011-10-13 Thread Thomas Lerman
It appears the native OSG formats include: a) Text formats: .osg .osgt b) Binary formats: .osgb .ive I know the text formats are much larger and slower to load. In my case, the binary formats are exactly the same size. So, I am curious what the differences specifically between the binary

Re: [osg-users] Image formats, most efficient?

2011-10-13 Thread Jason Daly
On 10/13/2011 05:58 PM, Thomas Lerman wrote: It appears the native OSG formats include: a) Text formats: .osg .osgt b) Binary formats: .osgb .ive I know the text formats are much larger and slower to load. In my case, the binary formats are exactly the same size. So, I am curious what

Re: [osg-users] Image formats, most efficient?

2011-10-13 Thread Thomas Lerman
Thank you very much for the information . . . I will then use .osgb since that seems to be the best and most efficient. I was trying to simplify with the --simplify n parameter in osgconv. If I do anything other than '1' (do not simplify), even 0.99, osgviewer crashes trying to display the