Hi Laura,
the osgGA library holds classes that are responsible for managing events
from mouse, keyboard etc. You would be interested in osgGA::GUIEventHandler
and its *handle* method. So You might want to inherit and override the *handle
*method that will do processing based on keypress event - th
Hello all,
I am a beginner with OSG and with graphics programming in general, so please
excuse the elementary question.
I am interested in rendering a ship model rotating the model (through
interpolation) whenever particular keys are pressed. As I am new to OSG, I have
been browsing through th
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