Hmm, has anyone yet used a Model with more than one texture? Hard to believe..
I would be happy to write a howto, but I have no clue myself...
Well,I'll let you Know if I have a solution.
Thanks Torben
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[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Torben
Dannhauer
Sent: Monday, December 28, 2009 5:37 PM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] MultiTexturecontrol on OSG subgraphs (NOT VPB)
Hmm, has anyone yet used a Model with more
Hi Torben,
I wrote the osgmultitexturecontrol example primarily as a unit test
and demonstrator of controlling the mixing of multiple texture layers
found on VPB generated databases. I've never used it on other scene
graphs, it could simply be that the check is not appropriate for your
subgraphs
Hi Robert,
I understand the multitexturecontrol example, I modified it and slenderized it,
so that I simply can shift the textureWeight between my two examples.
But the output is not correct. I suppost my model is not correct textured.
therefore I need to know what a) the right structure is
Hi Torben,
I'm afraid there isn't much I can do to help you. You have your data,
your expectations and your results in front of you, I don't.
Robert.
On Thu, Dec 24, 2009 at 4:53 PM, Torben Dannhauer
z...@saguaro-fight-club.de wrote:
Hi Robert,
I understand the multitexturecontrol example,
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